Circle Shape
Create and complete the implementation of the Circle
class.
Your class should inherit from the Shape
class,
and provide the following methods:
- Constructor that takes a
Double
parameter. Creates a newCircle
with the passed radius. You can assume that the passed radius is greater than zero. You should call theShape
constructor and pass it theString
"circle" to identify the type of this shape. - Implement the
Shape
methodarea
that takes no arguments and returns adouble
. Return the area of this shape:Math.PI * radius * radius
. - Override
fun equals(other: Any?): Boolean
. Returntrue
ifother
is aCircle
with the same radius, andfalse
otherwise. Note thatother
may benull
or not aCircle
.
Finally, note that your class should not expose any of its internal state publicly.