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PingPonger Class

Geoffrey Challen // 2020.11.0

Create a public class PingPonger. A PingPonger is in one of two states: ping or pong. You should provide a constructor accepting a String argument that sets the initial state. If the passed String is "ping", the initial state is ping. If the passed String is "pong", the initial state is pong. If the passed String is not ping or pong, you should throw an IllegalArgumentException.

Once the PingPonger has been created, the user should call pong if the state is ping and ping if the state is pong. ping takes no arguments and returns true. pong takes no arguments and returns false. If ping or pong is called out of order, you should throw an IllegalStateException.

Here's an example: